Someone crashed in the uncanny valley.
Feels like the future.
The Med Sensation glove, now in its second iteration, is outfitted with sensors that can detect vibrations, sound, and temperature—and it features an accelerometer and a buzzer system for items that require immediate attention. “If you apply too much pressure on the examined tissue, then the buzzer goes on,” explains team member Elishai Ezra.
The third version will come with micro-ultrasounds on the glove fingertips. All the information derived from a glove-guided examination can be wirelessly transmitted to an outside device. “The idea is to quantify touch,” says Ezra.
Can we create a computer that can not only calculate, but actually think?
In the real world that question is still unanswered, but in my science fiction novel Luck and Death at the Edge of the World, we’ve done it. One of the key characters is an artificially intelligent entity named Alan.
AIs have a long history in popular culture, with some of the most recognizable AIs appearing in film and television.
This is a great moment to look back at that history. Two of the best movies featuring AIs, Alien and Blade Runner, were made by director Ridley Scott more than 30 years ago and he’s now revisiting both those stories. Prometheus, a not-quite-prequel to Alien, was released this year, and a Blade Runner sequel is on its way.
Here are six highlights from the history of popular culture AIs.
2001: A Space Odyssey (1968)
Also: 2010: The Year We Make Contact (1984)
There were fictional AIs before 2001, but Hal –2001’s killer computer – was the first to really grab our attention. Hal controls the ship on a flight to Jupiter, but becomes homicidal and has to be shut down – which is easier said than done.
When astronaut Dave Bowman asks Hal to let him back into the ship after going outside in a pod and Hal refuses, saying “I’m sorry, Dave — I’m afraid I can’t do that,” his calm delivery is as chilling as Hannibal Lechter.
With Hal, Hollywood found a new kind of villain: the intelligent machine that rebels and kills. Not all movie AIs follow this model, but a lot of them do.
Devices could reveal inner workings of neurons and how they communicate with each other.
Automated assistance may soon be available to neuroscientists tackling the brain’s complex circuitry, according to research presented last week at the Aspen Brain Forum in Colorado. Robots that can find and simultaneously record the activity of dozens of neurons in live animals could help researchers to reveal how connected cells interpret signals from one another and transmit information across brain areas — a task that would be impossible using single-neuron studies.
A robot that can access the internal workings of neurons could be scaled up to allow 100 cells to be studied at a time. MIT McGovern Institute/E. Boyden/Sputnik Animation
The robots are designed to perform whole-cell patch-clamping, a difficult but powerful method that allows neuroscientists to access neurons’ internal electrical workings, says Edward Boyden of the Massachusetts Institute of Technology in Cambridge, who is leading the work.
Papercraft Mechanical Walking Robot
Ongoing project by kikousya290821 creates a mechanical robot purely from paper and elastic bands - embedded below is a video of the stages of construction:
Here is a video of another attachment - an elastic band Gattling gun:
The project page is in Japanese, but more can be discovered here
Life is Not Real!.. Soon Our Men Will Be The Robots of The Century. Talk About Electrifying Sex.
‘Robots are becoming more sophisticated,’ he explains. ‘Technologies are being developed all the time, such as artificial skin, which will make robots more human-like. One Japanese company…
Best background wallpaper…for now.
New dates for “My Robot Companion” announced. It will be exhibited at The London Design Festival Digital Weekend at the V & A Museum on 22nd-23rd September 2012 and a new version, currently beginning development will be exhibited at the 12 Star Gallery, Europe House, London, as part of “Robots and Avatars - UK Selection” produced and curated by body>data>space on 18th - 28th September 2012 and at blinc Digital Festival on 27th and 28th October 2012.